At 50+ Heat, his abilities are empowered. At 100 Heat, Rumble Overheats, becoming Silenced but gaining bonus attack speed and dealing bonus on-hit damage.
Q
and
W
grant 20 Heat per cast, while each
E
grants 10 Heat.
E
's slow and MR shred stacks.
R
can reach past its max range by casting it at the edge and aiming it outwards.
Power Spike
Has a natural spike in threat every time he reaches 50 Heat.
Deals high damage with
Q
as soon as he lands one
E
.
A well-positioned
R
can singlehandedly win a teamfight.
R
doubles as a zoning tool, forcing enemies to move around it or take serious damage.
Synergizes well with
,
,
,
, and
. Can opt for
or
when needed.
Vulnerable
Immobile, leaving him vulnerable to ganks.
Poorly managing Heat hurts his damage output and overall effectiveness.
Q
will naturally push the wave during trades, leaving his wave in bad spots.
Made with Lots of Love and Tilt in Los Angeles, CA.