Rumble
tier-5
P
Q

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W

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E

Hover on skill

R

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Recommended Build

Summoner Spells

Starting Items

Doran's Ring
Health Potion

Core Build Path: NaN% Win Rate (2538 Games)

Boots of Swiftness
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Hextech Rocketbelt
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Shadowflame
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Demonic Embrace
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Zhonya's Hourglass
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Morellonomicon

Core Final Build: NaN% Win Rate (2538 Games)

Boots of Swiftness
Hextech Rocketbelt
Shadowflame
Demonic Embrace
Zhonya's Hourglass
Morellonomicon

Runes

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Scorch
Your first damaging ability hit every 10s burns champions.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Unflinching
Gain a small amount of tenacity that increases with missing health.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Magic Resist
+8 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

Rumble's Statistics

Kills5.6

Deaths5.8

Assists6.1

Damage20,922.8

Damage Mitigated19,173.8

Gold Earned10,989.2

Gold Earned10,989.2

Playing against Rumble

Key Insights
At 50+ Heat, his abilities are empowered. At 100 Heat, Rumble Overheats, becoming Silenced but gaining bonus attack speed and dealing bonus on-hit damage.
Q
and
W
grant 20 Heat per cast, while each
E
grants 10 Heat.
E
's slow and MR shred stacks.
R
can reach past its max range by casting it at the edge and aiming it outwards.
Power Spike
Has a natural spike in threat every time he reaches 50 Heat.
Deals high damage with
Q
as soon as he lands one
E
.
A well-positioned
R
can singlehandedly win a teamfight.
R
doubles as a zoning tool, forcing enemies to move around it or take serious damage.
Synergizes well with
Hextech Rocketbelt
,
Zhonya's Hourglass
,
Shadowflame
,
Demonic Embrace
, and
Rabadon's Deathcap
. Can opt for
Riftmaker
or
Night Harvester
when needed.
Vulnerable
Immobile, leaving him vulnerable to ganks.
Poorly managing Heat hurts his damage output and overall effectiveness.
Q
will naturally push the wave during trades, leaving his wave in bad spots.
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