Zilean
tier-3
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

Hover on skill

Toughest Matchups:
Xerath
38.9%
Vel'Koz
40.3%
Zyra
43.3%
Senna
44.8%
Lux
45.9%
Swain
48.3%
role-supportSupport
arrow-dropdown
add
Add a Matchup
Ranked Solo
arrow-dropdown
rank-platinum+Platinum+
arrow-dropdown
11.23
arrow-dropdown

Zilean's Statistics

Playing against Zilean

Key Insights
If Zilean successfully channels
, he gains the same amount of XP.
Q
reveals the affected area as well as struck enemies for 6 seconds.
Q
instantly detonates and stuns enemies if another one hits the same unit.
R
's effect lasts for 5 secs. If possible, wait for it to wear off before killing the target.
He has no sustain, so very vulnerable to being poked and shoved out.
Power Spike
Excels against immobile champions and enabling his teammates.
With enough Cooldown Reduction, he can land a third
Q
to chain-CC two stuns.
Q
doubles as a zoning tool to block enemies off from areas.
For mid, he synergizes well with
Luden's Tempest
,
Archangel's Staff
,
Zhonya's Hourglass
,
Banshee's Veil
, and
Rabadon's Deathcap
. Can opt for
Everfrost
or
Imperial Mandate
when needed.
For support, he synergizes well with
Imperial Mandate
,
Redemption
,
Vigilant Wardstone
, and
Zhonya's Hourglass
. Can opt for
Moonstone Renewer
,
Shurelya's Battlesong
, or
Everfrost
when needed.
Vulnerable
Has a weaker early game.
Q
will naturally push the wave during trades, leaving his wave in bad spots.
If
R
is used too early, enemies will typically wait it out and kill the target after.
Win Rate
52.1%
(+1.7%)
vs last patch
Pick Rate
4.3%
(-0.8%)
vs last patch
Ban Rate
1.1%
(-0.2%)
vs last patch
DMG/min
373
(+44)
vs last patch

Highest Win % Recommended Build

Get this build for Zilean directly in your client.
Save 5 minutes of searching, setting runes, and shifting between tabs.
Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 55.13% Win Rate (390 Games)

Lost Chapter
chevron-right
Kindlegem
chevron-right
Everfrost
chevron-right
Ionian Boots of Lucidity
chevron-right
Fiendish Codex
chevron-right
Aether Wisp
chevron-right
Cosmic Drive

Core Final Build: 62.50% Win Rate (16 Games)

Ionian Boots of Lucidity
Everfrost
Zhonya's Hourglass
Cosmic Drive
Rabadon's Deathcap
Chemtech Putrifier

Runes: 54.98% Win Rate (251 Games)

Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Domination
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Scaling Cooldown Reduction
+1-10% CDR, lvls 1-18
Armor
+5 Armor
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

85% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 52.57% Win Rate (2258 Games)

Boots
chevron-right
Ionian Boots of Lucidity
chevron-right
Bandleglass Mirror
chevron-right
Kindlegem
chevron-right
Shurelya's Battlesong
chevron-right
Oblivion Orb
chevron-right
Bandleglass Mirror
chevron-right
Chemtech Putrifier

Core Final Build: 58.12% Win Rate (117 Games)

Ionian Boots of Lucidity
Shurelya's Battlesong
Chemtech Putrifier
Zhonya's Hourglass
Cosmic Drive
Rabadon's Deathcap

Runes: 52.33% Win Rate (514 Games)

Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Domination
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

85% AP

close