Ziggs
P
Q

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W

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E

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R

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Toughest Matchups:
Karma
27.3%
Zyra
50.0%
Leona
53.8%
Bard
66.7%
Senna
66.7%
Lulu
81.8%
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Ranked Solo
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11.9
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Ziggs's Statistics

Playing against Ziggs

Key Insights
P
deals 150% increased damage to structures.
P
's cooldown is reduced anytime Ziggs casts an ability.
If Ziggs is in
W
's AoE, he is knocked back double the distance.
W
and
R
reveal their affected areas.
E
does the same but for a shorter time.
Enemies in the center of
R
take 50% increased damage.
Power Spike
Excels at poking from a safe distance, especially before teamfights.
Has incredible scaling.
Can stall out games with
Q
/
E
's waveclear.
E
doubles as a zoning tool to block enemies off from areas.
Synergizes well with
Luden's Tempest
,
Archangel's Staff
,
Horizon Focus
,
Rabadon's Deathcap
,
Zhonya's Hourglass
, and
Cosmic Drive
. Can opt for
Liandry's Anguish
for more damage over time.
Vulnerable
Needs to constantly land his skillshots or he'll have significantly lower damage output.
Relies far too much on mana.
W
has a longer cooldown of 20 seconds at rank 1. Once used, he can be punished.
R
is slow and telegraphed.
Win Rate
54.8%
(+7.7%)
vs last patch
Pick Rate
0.2%
(0.0%)
vs last patch
Ban Rate
0.0%
(-0.0%)
vs last patch
DMG/min
769
(+37)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 57.84% Win Rate (52 Games)

Boots
chevron-right
Sorcerer's Shoes
chevron-right
Corrupting Potion
chevron-right
Lost Chapter
chevron-right
Fiendish Codex
chevron-right
Liandry's Anguish
chevron-right
Blighting Jewel

Core Final Build: 100.00% Win Rate (3 Games)

Liandry's Anguish
Zhonya's Hourglass
Sorcerer's Shoes
Morellonomicon
Void Staff
Rabadon's Deathcap

Runes: 50.00% Win Rate (24 Games)

Domination
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Zombie Ward
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. Gain permanent AD or AP, adaptive for each Zombie Ward spawned plus bonus upon completion.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Sorcery
Absolute Focus
While above 70% health, gain extra adaptive damage.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

95% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 57.84% Win Rate (52 Games)

Boots
chevron-right
Sorcerer's Shoes
chevron-right
Corrupting Potion
chevron-right
Lost Chapter
chevron-right
Fiendish Codex
chevron-right
Liandry's Anguish
chevron-right
Blighting Jewel

Core Final Build: 100.00% Win Rate (3 Games)

Liandry's Anguish
Zhonya's Hourglass
Sorcerer's Shoes
Morellonomicon
Void Staff
Rabadon's Deathcap

Runes: 50.00% Win Rate (24 Games)

Domination
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Zombie Ward
Takedowns on enemy Wards cause friendly Zombie Wards to sprout from their corpses. Gain permanent AD or AP, adaptive for each Zombie Ward spawned plus bonus upon completion.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Sorcery
Absolute Focus
While above 70% health, gain extra adaptive damage.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

95% AP

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