Ziggs
tier-4
P
Q

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W

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E

Hover on skill

R

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Recommended Build

Summoner Spells

Starting Items

Doran's Ring
Health Potion

Core Build Path: 51.55% Win Rate (1713 Games)

Ionian Boots of Lucidity
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Luden's Tempest
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Archangel's Staff
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Shadowflame
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Horizon Focus
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Zhonya's Hourglass

Core Final Build: 51.55% Win Rate (1713 Games)

Ionian Boots of Lucidity
Luden's Tempest
Archangel's Staff
Shadowflame
Horizon Focus
Zhonya's Hourglass

Runes

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Inspiration
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

Ziggs's Statistics

Kills5.4

Deaths5.3

Assists7.7

Damage26,510.9

Damage Mitigated9,079.8

Gold Earned12,183.7

Gold Earned12,183.7

Playing against Ziggs

Key Insights
deals 150% increased damage to structures.
's cooldown is reduced anytime Ziggs casts an ability.
If Ziggs is in
W
's AoE, he is knocked back double the distance.
W
and
R
reveal their affected areas.
E
does the same but for a shorter time.
Enemies in the center of
R
take 50% increased damage.
Power Spike
Excels at poking from a safe distance, especially before teamfights.
Has incredible scaling.
Can stall out games with
Q
/
E
's waveclear.
E
doubles as a zoning tool to block enemies off from areas.
Synergizes well with
Liandry's Anguish
,
Archangel's Staff
,
Horizon Focus
,
Shadowflame
,
Rabadon's Deathcap
, and
Zhonya's Hourglass
. Can opt for
Luden's Tempest
for more burst.
Vulnerable
Needs to constantly land his skillshots or he'll have significantly lower damage output.
Relies far too much on mana.
W
has a longer cooldown of 20 seconds at rank 1. Once used, he can be punished.
R
is slow and telegraphed.
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