Udyr
tier-5
P
Q

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W

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E

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R

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Toughest Matchups:
Karthus
42.9%
Lillia
47.2%
Graves
48.4%
Nidalee
49.1%
Hecarim
49.5%
Shyvana
50.7%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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11.15
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Udyr's Statistics

Playing against Udyr

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Win Rate
48.6%
(+0.3%)
vs last patch
Pick Rate
1.6%
(-0.0%)
vs last patch
Ban Rate
1.1%
(-0.3%)
vs last patch
DMG/min
470
(+21)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 54.05% Win Rate (222 Games)

Sheen
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Boots
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Phage
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Kindlegem
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Divine Sunderer
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Mercury's Treads
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Hearthbound Axe
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Negatron Cloak
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Wit's End

Core Final Build: 57.14% Win Rate (14 Games)

Divine Sunderer
Mercury's Treads
Wit's End
Dead Man's Plate
Force of Nature
Thornmail

Runes: 57.43% Win Rate (148 Games)

Precision
Press the Attack
Hitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and causing them to take more damage from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Sorcery
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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Q
Q
Q
Q
Q
W
W
W
W
W
W
E
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E
E
E
E

Skill Order

Q

E

W

Damage Breakdown

25% AP

66% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 49.44% Win Rate (296 Games)

Bami's Cinder
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Boots
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Turbo Chemtank
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Plated Steelcaps
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Winged Moonplate
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Chain Vest
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Dead Man's Plate

Core Final Build: 77.78% Win Rate (36 Games)

Turbo Chemtank
Plated Steelcaps
Dead Man's Plate
Thornmail
Force of Nature
Randuin's Omen

Runes: 46.84% Win Rate (696 Games)

Sorcery
Phase Rush
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Celerity
All Move Speed bonuses are 7% more effective on you and gain 1% Move Speed.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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Q
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Q
Q
Q
W
W
W
W
W
W
E
E
E
E
E
E

Skill Order

Q

E

W

Damage Breakdown

25% AP

66% AD

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