Udyr
tier-3
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

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Toughest Matchups:
Sejuani
38.8%
Nidalee
44.7%
Fiddlesticks
45.9%
Nunu & Willump
46.7%
Warwick
48.3%
Shaco
48.4%
role-jungleJungle
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Ranked Solo
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11.1
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Udyr's Statistics

Playing against Udyr

Key Insights
Cooldown Reduction also reduces the global cooldown on his abilities, letting him change stances more often.
Udyr can upgrade any of his abilities from level 1. At level 16, all abilities can gain a 6th rank.
P
's duration refreshes anytime Udyr casts an ability.
Q
's DoT instantly deals its remaining damage if another DoT is applied.
Power Spike
Excels at skirmishes.
Reactivating
Q
,
W
, or
R
after proc'ing the on-hit effect gives Udyr a big edge in skirmishes.
Stunning multiple enemies with
E
in fights before swapping to another stance can net his team a sizable advantage.
For AD, he synergizes well with
Stridebreaker
,
Black Cleaver
,
Dead Man's Plate
,
Force of Nature
,
Sterak's Gage
, and
Serylda's Grudge
. Can opt for
Trinity Force
,
Sunfire Aegis
,
Prowler's Claw
, or
Eclipse
when needed.
For AP, he synergizes well with
Riftmaker
,
Lich Bane
,
Demonic Embrace
,
Nashor's Tooth
, and
Cosmic Drive
. Can opt for
Everfrost
or
Hextech Rocketbelt
when needed.
Vulnerable
Can be kited very easily by mobile champions or ones who outrange him.
Significantly harder to play from behind.
Quickly burns through his mana to keep
P
at max stacks.
Win Rate
52.6%
(+0.1%)
vs last patch
Pick Rate
3.2%
(-1.0%)
vs last patch
Ban Rate
1.2%
(-0.3%)
vs last patch
DMG/min
492
(-23)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 53.18% Win Rate (1354 Games)

Bami's Cinder
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Boots
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Aegis of the Legion
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Sunfire Aegis
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Plated Steelcaps
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Sheen
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Aether Wisp
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Blasting Wand
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Lich Bane

Core Final Build: 66.27% Win Rate (169 Games)

Sunfire Aegis
Plated Steelcaps
Lich Bane
Dead Man's Plate
Force of Nature
Thornmail

Runes: 57.14% Win Rate (371 Games)

Precision
Press the Attack
Hitting an enemy champion 3 consecutive times makes them vulnerable, dealing bonus damage and causing them to take more damage from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Sorcery
Celerity
All movement speed bonuses are 7% more effective on you and gain 1% Movement Speed.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Attack Speed
+9% Attack Speed
Armor
+5 Armor
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
E
E
E
E
E
E

Skill Order

Q

E

W

Damage Breakdown

33% AP

57% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 53.40% Win Rate (1362 Games)

Bami's Cinder
chevron-right
Boots
chevron-right
Aegis of the Legion
chevron-right
Sunfire Aegis
chevron-right
Plated Steelcaps
chevron-right
Sheen
chevron-right
Aether Wisp
chevron-right
Blasting Wand
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Lich Bane

Core Final Build: 66.27% Win Rate (169 Games)

Sunfire Aegis
Plated Steelcaps
Lich Bane
Dead Man's Plate
Force of Nature
Thornmail

Runes: 54.35% Win Rate (2044 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Last Stand
Deal more damage to champions while you are low on health.
Resolve
Conditioning
After 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
Unflinching
Gain a small amount of tenacity that increases with missing health.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
E
E
E
E
E
E

Skill Order

Q

E

W

Damage Breakdown

33% AP

57% AD

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