Talon
tier-3
P
Q

Hover on skill

W

Hover on skill

E

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R

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Toughest Matchups:
Fizz
14.3%
Malphite
16.7%
Qiyana
22.2%
Zed
36.4%
Diana
44.4%
Akali
44.4%
role-midMid
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Ranked Solo
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11.8
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Talon's Statistics

Playing against Talon

Key Insights
Talon can only consume
P
's stacks after landing 3 instances of ability damage.
If
Q
kills its target, Talon heals and 50% of the cooldown is refunded.
Melee
Q
's reset Talon's auto attack.
W
and
R
can proc
P
twice.
E
can only be used on the same wall once in a while.
Power Spike
Has a very strong level 2 with
W
and
Q
to proc
P
.
Excels at roaming with
E
.
Has a lot of outplay potential with
E
/
R
.
Synergizes well with
Prowler's Claw
,
Edge of Night
,
Black Cleaver
,
Ravenous Hydra
, and
Serylda's Grudge
. Can opt for
Duskblade of Draktharr
,
Goredrinker
, or
Stridebreaker
when needed.
Vulnerable
Has trouble entering teamfights.
Needs a lead to stay ahead, and falls off if he doesn't get one.
Struggles against most crowd control.
If
W
misses, he can be punished.
Win Rate
49.5%
(-1.1%)
vs last patch
Pick Rate
4.9%
(-0.5%)
vs last patch
Ban Rate
5.9%
(+0.4%)
vs last patch
DMG/min
726
(-10)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Long Sword
Refillable Potion
Stealth Ward

Core Build Path: 57.65% Win Rate (85 Games)

Serrated Dirk
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Boots
chevron-right
Ionian Boots of Lucidity
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Caulfield's Warhammer
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Prowler's Claw
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Caulfield's Warhammer
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Manamune

Core Final Build: 50.28% Win Rate (23 Games)

Ionian Boots of Lucidity
Prowler's Claw
Manamune
Serpent's Fang
Edge of Night
Serylda's Grudge

Runes: 47.86% Win Rate (140 Games)

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Taste of Blood
Heal when you damage an enemy champion.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Sorcery
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Absolute Focus
While above 70% health, gain extra adaptive damage.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

W

Q

E

Damage Breakdown

95% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Long Sword
Refillable Potion
Stealth Ward

Core Build Path: 51.52% Win Rate (132 Games)

Serrated Dirk
chevron-right
Boots
chevron-right
Ionian Boots of Lucidity
chevron-right
Caulfield's Warhammer
chevron-right
Prowler's Claw
chevron-right
Caulfield's Warhammer
chevron-right
Manamune

Core Final Build: 50.28% Win Rate (23 Games)

Ionian Boots of Lucidity
Prowler's Claw
Manamune
Serpent's Fang
Edge of Night
Serylda's Grudge

Runes: 47.86% Win Rate (140 Games)

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Taste of Blood
Heal when you damage an enemy champion.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Sorcery
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Absolute Focus
While above 70% health, gain extra adaptive damage.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

W

Q

E

Damage Breakdown

95% AD

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