Swain
tier-5
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

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Toughest Matchups:
Xerath
31.9%
Vel'Koz
39.7%
Lux
46.0%
Pyke
47.7%
Zyra
49.1%
Karma
49.1%
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Swain's Statistics

Playing against Swain

Key Insights
Soul Fragments heal Swain for a % of his max HP and increase his max HP by 5.
Enemy champions who die or are hit by
/
W
drop Soul Fragments.
Q
deals bonus damage to enemies hit by multiple bolts.
W
reveals the affected area.
Swain doubles the health gained from Soul Fragments during
R
.
Power Spike
W
doubles as a low-cooldown
Farsight Alteration
, constantly granting critical information to his team.
Excels at setting up ganks with
E
/
and skirmishes with
R
.
Synergizes well with
Liandry's Anguish
,
Zhonya's Hourglass
,
Rylai's Crystal Scepter
,
Demonic Embrace
,
Cosmic Drive
, and
Spirit Visage
. Can opt for
Everfrost
,
Luden's Tempest
, or
Riftmaker
when needed.
Vulnerable
Completely immobile, leaving him vulnerable to ganks.
Struggles against champions who outrange him.
R
has a longer cooldown of 120 seconds at all ranks. Once used, he can be punished.
Win Rate
48.4%
(-0.5%)
vs last patch
Pick Rate
3.1%
(+0.9%)
vs last patch
Ban Rate
1.1%
(+0.3%)
vs last patch
DMG/min
681
(+12)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 51.97% Win Rate (406 Games)

Boots
chevron-right
Lost Chapter
chevron-right
Fiendish Codex
chevron-right
Liandry's Anguish
chevron-right
Sorcerer's Shoes
chevron-right
Seeker's Armguard
chevron-right
Stopwatch
chevron-right
Fiendish Codex
chevron-right
Zhonya's Hourglass

Core Final Build: 52.04% Win Rate (196 Games)

Liandry's Anguish
Sorcerer's Shoes
Zhonya's Hourglass
Morellonomicon
Demonic Embrace
Rabadon's Deathcap

Runes: 51.89% Win Rate (106 Games)

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Precision
Presence of Mind
Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.
Coup de Grace
Deal more damage to low health enemy champions.
Scaling Cooldown Reduction
+1-10% CDR, lvls 1-18
Adaptive Force
+6 AD or +10 AP
Scaling Health
+15-90 HP, lvls 1-18
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

89% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 51.06% Win Rate (1183 Games)

Boots
chevron-right
Lost Chapter
chevron-right
Fiendish Codex
chevron-right
Liandry's Anguish
chevron-right
Sorcerer's Shoes
chevron-right
Seeker's Armguard
chevron-right
Stopwatch
chevron-right
Fiendish Codex
chevron-right
Zhonya's Hourglass

Core Final Build: 52.04% Win Rate (196 Games)

Liandry's Anguish
Sorcerer's Shoes
Zhonya's Hourglass
Morellonomicon
Demonic Embrace
Rabadon's Deathcap

Runes: 45.00% Win Rate (820 Games)

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Inspiration
Perfect Timing
Gain a free Commencing Stopwatch. After 14 minutes, it can be used for a one time Stasis effect.

Each takedown you get shortens this timer by 120 seconds.
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

89% AP

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