Seraphine
tier-5
P
Q

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W

Hover on skill

E

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R

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Toughest Matchups:
Zyra
35.5%
Pyke
39.6%
Xerath
39.8%
Lux
41.6%
Morgana
41.7%
Senna
41.9%
role-supportSupport
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Seraphine's Statistics

Playing against Seraphine

Key Insights
If Seraphine is already shielded when
W
is cast, she will heal herself and all nearby allied champions after a 2.5 second delay.
Slowed enemies are rooted when hit by
E
. Already immobilized enemies are stunned instead.
R
's range extends anytime it passes through a champion.
R
grants max
Notes to allied champions it passes through.
Power Spike
Excels at sieges and teamfights with her high range.
E
synergizes well with any of her team's CC abilities.
Can find picks and initiate teamfights from very far away if
R
is used behind her teammates.
Synergizes well with
Moonstone Renewer
,
Staff of Flowing Water
,
Rylai's Crystal Scepter
,
Rabadon's Deathcap
, and
Horizon Focus
. Can opt for
Shurelya's Battlesong
,
Everfrost
, or
Luden's Tempest
when needed.
Vulnerable
Immobile, leaving her vulnerable to ganks.
Needs to constantly land her skillshots or she'll have significantly lower impact.
Needs to use
with the correct ability each time to stay effective. One wrong use can hurt her and her team.
Slow and telegraphed animations on
Q
,
E
, and
R
.
Win Rate
49.1%
(+0.8%)
vs last patch
Pick Rate
3.4%
(-0.2%)
vs last patch
Ban Rate
0.8%
(+0.1%)
vs last patch
DMG/min
435
(+28)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 51.80% Win Rate (305 Games)

Bandleglass Mirror
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Kindlegem
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Imperial Mandate
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Ionian Boots of Lucidity
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Oblivion Orb
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Bandleglass Mirror
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Chemtech Putrifier

Core Final Build: 52.38% Win Rate (21 Games)

Imperial Mandate
Ionian Boots of Lucidity
Rylai's Crystal Scepter
Chemtech Putrifier
Staff of Flowing Water
Zhonya's Hourglass

Runes: 50.00% Win Rate (172 Games)

Resolve
Guardian
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Font of Life
Impairing the movement of an enemy champion marks them. Your allies heal when attacking champions you've marked.
Second Wind
After taking damage from an enemy champion heal back some missing health over time.
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Scaling Health
+15-90 HP, lvls 1-18
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

88% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 50.00% Win Rate (1084 Games)

Bandleglass Mirror
chevron-right
Kindlegem
chevron-right
Moonstone Renewer
chevron-right
Ionian Boots of Lucidity
chevron-right
Oblivion Orb
chevron-right
Bandleglass Mirror
chevron-right
Chemtech Putrifier

Core Final Build: 50.00% Win Rate (102 Games)

Moonstone Renewer
Ionian Boots of Lucidity
Chemtech Putrifier
Staff of Flowing Water
Zhonya's Hourglass
Rylai's Crystal Scepter

Runes: 49.72% Win Rate (710 Games)

Resolve
Guardian
Guard allies you cast spells on and those that are very nearby. If you or a guarded ally would take damage based on level, you're both granted a shield.
Shield Bash
Whenever you gain a shield, your next basic attack against a champion deals bonus adaptive damage.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

88% AP

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