Seraphine
tier-2
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

Hover on skill

Toughest Matchups:
Syndra
31.5%
Irelia
35.3%
Ekko
40.3%
Qiyana
41.0%
Twisted Fate
41.5%
Annie
42.1%
role-midMid
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Ranked Solo
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11.1
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Seraphine's Statistics

Playing against Seraphine

Key Insights
At max
P
stacks, Seraphine's next basic ability will cast twice at no additional cost.
W
grants Seraphine a 50% increased shield.
If Seraphine is already shielded when
W
is cast, she will heal herself and all nearby allied champions after a 2.5 second delay.
Slowed enemies are rooted when hit by
E
. Immobilized enemies are stunned instead.
R
's range extends anytime if passes through a champion.
R
grants max Notes to all hit allied champions.
Power Spike
Excels at sieges and teamfights with her high range abilities.
Has a natural spike in threat every time
P
is fully stacked.
E
synergizes well with any of her team's CC abilities.
Can find picks and initiate teamfights from incredible far away if
R
is used from behind her teammates.
Synergizes well with
Everfrost
,
Rylai's Crystal Scepter
,
Rabadon's Deathcap
,
Staff of Flowing Water
, and
Horizon Focus
. Can opt for
Luden's Tempest
or
Imperial Mandate
when needed.
Vulnerable
Immobile leaving her vulnerable to ganks.
Needs to constantly land her skillshots or she'll have significantly lower impact.
Slow and telegraphed animations on
Q
,
E
, and
R
.
Win Rate
53.9%
(-0.4%)
vs last patch
Pick Rate
1.5%
(-0.2%)
vs last patch
Ban Rate
6.9%
(-0.0%)
vs last patch
DMG/min
658
(-17)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Ring
Health Potion
Stealth Ward

Core Build Path: 57.69% Win Rate (1820 Games)

Lost Chapter
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Boots
chevron-right
Blasting Wand
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Luden's Tempest
chevron-right
Sorcerer's Shoes
chevron-right
Blasting Wand
chevron-right
Giant's Belt
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Rylai's Crystal Scepter

Core Final Build: 54.72% Win Rate (82 Games)

Luden's Tempest
Sorcerer's Shoes
Zhonya's Hourglass
Morellonomicon
Void Staff
Rabadon's Deathcap

Runes: 66.36% Win Rate (220 Games)

Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Inspiration
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Scaling Cooldown Reduction
+1-10% CDR, lvls 1-18
Adaptive Force
+6 AD or +10 AP
Scaling Health
+15-90 HP, lvls 1-18
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

89% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Ring
Health Potion
Stealth Ward

Core Build Path: 57.69% Win Rate (1820 Games)

Lost Chapter
chevron-right
Boots
chevron-right
Blasting Wand
chevron-right
Luden's Tempest
chevron-right
Sorcerer's Shoes
chevron-right
Blasting Wand
chevron-right
Giant's Belt
chevron-right
Rylai's Crystal Scepter

Core Final Build: 54.72% Win Rate (82 Games)

Luden's Tempest
Sorcerer's Shoes
Zhonya's Hourglass
Morellonomicon
Void Staff
Rabadon's Deathcap

Runes: 53.20% Win Rate (938 Games)

Sorcery
Summon Aery
Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

89% AP

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