Rengar
tier-4
P
Q

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W

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E

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R

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Toughest Matchups:
Tahm Kench
33.2%
Darius
37.9%
Ornn
41.5%
Kled
42.0%
Lee Sin
42.0%
Urgot
42.7%
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Ranked Solo
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rank-platinum+Platinum+
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11.15
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Rengar's Statistics

Playing against Rengar

No tips for this champ yet. We'll have it added within 24 hours.
Win Rate
49.5%
(-1.2%)
vs last patch
Pick Rate
1.4%
(+0.1%)
vs last patch
Ban Rate
1.5%
(-0.3%)
vs last patch
DMG/min
664
(-8)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 55.18% Win Rate (328 Games)

Ironspike Whip
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Boots
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Phage
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Kindlegem
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Goredrinker
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Plated Steelcaps
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Sheen
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Caulfield's Warhammer
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Cloak of Agility
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Essence Reaver

Core Final Build: 61.11% Win Rate (18 Games)

Goredrinker
Plated Steelcaps
Essence Reaver
Sterak's Gage
Lord Dominik's Regards
Infinity Edge

Runes: 70.67% Win Rate (75 Games)

Resolve
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Demolish
Charge up a powerful attack against a tower while near it.
Second Wind
After taking damage from an enemy champion heal back some missing health over time.
Overgrowth
Gain permanent max health when minions or monsters die near you.
Domination
Taste of Blood
Heal when you damage an enemy champion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
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Skill Order

Q

W

E

Damage Breakdown

88% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 51.50% Win Rate (333 Games)

Serrated Dirk
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Boots
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Vampiric Scepter
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Eclipse
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Plated Steelcaps
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Sheen
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Caulfield's Warhammer
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Cloak of Agility
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Essence Reaver

Core Final Build: 63.33% Win Rate (30 Games)

Eclipse
Plated Steelcaps
Essence Reaver
The Collector
Lord Dominik's Regards
Infinity Edge

Runes: 48.01% Win Rate (452 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Last Stand
Deal more damage to champions while you are low on health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Gain 5% Heal and Shield Power.

Heals and shields you cast or receive are 10% stronger on targets below 40% health.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
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Skill Order

Q

W

E

Damage Breakdown

88% AD

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