Renekton
tier-3
P
Q

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W

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E

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R

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Recommended Build

Summoner Spells

Starting Items

Doran's Blade
Health Potion

Core Build Path: 53.29% Win Rate (2556 Games)

Blade of The Ruined King
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Plated Steelcaps
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Prowler's Claw
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Black Cleaver
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Death's Dance
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Serylda's Grudge

Core Final Build: 53.29% Win Rate (2556 Games)

Blade of The Ruined King
Plated Steelcaps
Prowler's Claw
Black Cleaver
Death's Dance
Serylda's Grudge

Runes

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 10% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Last Stand
Deal more damage to champions while you are low on health.
Resolve
Demolish
Charge up a powerful attack against a tower while near it.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

Renekton's Statistics

Kills5.5

Deaths5.8

Assists5.0

Damage19,348.3

Damage Mitigated27,522.0

Gold Earned11,799.8

Gold Earned11,799.8

Playing against Renekton

Key Insights
Renekton generates 50% bonus Fury when below 50% HP.
At 50+ Fury, Renekton's next basic ability consumes 50 Fury.
Q
deals bonus damage and increases the total healing,
W
strikes a third time, breaking shields and increasing the damage and stun duration, and
E
's second dash deals bonus damage and reduces Armor.
W
resets Renekton's auto attack.
E
can only be cast again if the first dash hits an enemy.
Power Spike
Has a natural spike in threat every time he reaches 50 Fury.
Very strong laner, and is considered to be a lane bully.
Using
R
during
W
cancels its animation, letting Renekton perform combos faster.
Synergizes well with
Goredrinker
,
Blade of The Ruined King
,
Black Cleaver
,
Sterak's Gage
, and
Ravenous Hydra
. Can opt for
Stridebreaker
,
Divine Sunderer
,
Trinity Force
, or
Prowler's Claw
when needed.
Vulnerable
Due to his aggressive playstyle, it can leave him exposed to being ganked and/or flanked.
Needs a lead to stay ahead, and falls off if he doesn't get one.
W
has a longer cooldown of 16 seconds at rank 1. Once used in lane, he cannot be aggressive for a while.
E
has a longer cooldown of 18 seconds at rank 1. Once used, he can be punished.
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