Rek'Sai
tier-4
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

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Toughest Matchups:
Jarvan IV
43.6%
Udyr
45.3%
Kha'Zix
46.3%
Pantheon
46.3%
Taliyah
47.0%
Nidalee
48.4%
role-jungleJungle
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Ranked Solo
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11.2
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Rek'Sai's Statistics

Playing against Rek'Sai

Key Insights
When Burrowed, Rek'Sai gains bonus movespeed and has reduced vision, but gains Tremor Sense, which reveals all enemy movement around her.
Q
resets Rek'Sai's auto attack.
Burrowed
Q
reveals enemies it hits.
At max Fury,
E
's damage is doubled and is converted to True damage.
R
will follow the targeted unit wherever they go (up to 1500 units away).
Power Spike
Has a strong early game, and has the option to play aggressively and invade the enemy jungler.
Excels at ganking from behind enemies with Burrowed
E
's Tunnels.
Warrior is a big damage spike for her.
Black Cleaver
completion is also another spike.
Synergizes well with
Prowler's Claw
,
Black Cleaver
,
Edge of Night
, and
Sterak's Gage
. Can opt for
Eclipse
or
Goredrinker
when needed.
Vulnerable
Each Tunnel has their own cooldown and cannot be used again after taking it for a short while.
Needs a lead to stay ahead, and falls off if she doesn't get one.
Can be countered by enemies who stand still to avoid being detected by
W
's Tremor Sense.
Win Rate
50.9%
(+1.2%)
vs last patch
Pick Rate
3.3%
(0.0%)
vs last patch
Ban Rate
1.1%
(+0.2%)
vs last patch
DMG/min
594
(+15)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward
Oracle Lens

Core Build Path: 60.00% Win Rate (265 Games)

Serrated Dirk
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Boots
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Caulfield's Warhammer
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Prowler's Claw
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Plated Steelcaps
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Serrated Dirk
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Edge of Night

Core Final Build: 59.31% Win Rate (145 Games)

Prowler's Claw
Plated Steelcaps
Edge of Night
Sterak's Gage
Death's Dance
Guardian Angel

Runes: 54.07% Win Rate (270 Games)

Domination
Hail of Blades
Gain a large amount of Attack Speed for the first 3 attacks made against enemy champions.
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Sorcery
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

77% AD

22% True

Most Frequent Recommended Build

Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 51.95% Win Rate (994 Games)

Serrated Dirk
chevron-right
Boots
chevron-right
Caulfield's Warhammer
chevron-right
Prowler's Claw
chevron-right
Plated Steelcaps
chevron-right
Serrated Dirk
chevron-right
Edge of Night

Core Final Build: 59.31% Win Rate (145 Games)

Prowler's Claw
Plated Steelcaps
Edge of Night
Sterak's Gage
Death's Dance
Guardian Angel

Runes: 52.04% Win Rate (759 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Sorcery
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

77% AD

22% True

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