Nidalee
tier-5
P
Q

Hover on skill

W

Hover on skill

E

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R

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Toughest Matchups:
Nocturne
42.9%
Shaco
44.3%
Viego
45.0%
Graves
46.9%
Fiddlesticks
48.0%
Hecarim
48.7%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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11.2
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Nidalee's Statistics

Playing against Nidalee

Key Insights
Triggering
P
's Hunt resets
R
's cooldown.
Q
and
W
grant True Sight of the hit enemy.
Q
deals up to 200% increased damage based on distance traveled.
E
heals up to 100% more HP based on the target's missing HP.
Cougar Form's
Q
deals % missing HP damage and 40% increased damage to Hunted targets.
Cougar Form's
Q
resets Nidalee's auto attack.
Cougar Form's
W
can target Hunted enemies from a higher range. Doing this or killing an enemy lowers its cooldown.
Power Spike
Scales well and has a strong early game. Has the option to play aggressively and invade the enemy jungler.
Excels at poking from a safe distance, especially before teamfights.
Synergizes well with
Night Harvester
,
Lich Bane
,
Zhonya's Hourglass
,
Rabadon's Deathcap
, and
Horizon Focus
. Can opt for
Riftmaker
,
Luden's Tempest
, or
Hextech Rocketbelt
when needed.
Vulnerable
Significantly harder to play from behind.
Struggles against champions with mobility.
Needs to constantly land
Q
or she'll have significantly lower damage output.
Win Rate
45.6%
(-1.8%)
vs last patch
Pick Rate
5.2%
(+1.1%)
vs last patch
Ban Rate
1.4%
(+0.6%)
vs last patch
DMG/min
628
(-2)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Emberknife
Refillable Potion
Stealth Ward

Core Build Path: 47.86% Win Rate (863 Games)

Ionian Boots of Lucidity
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Hextech Alternator
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Blasting Wand
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Night Harvester
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Sheen
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Aether Wisp
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Blasting Wand
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Lich Bane

Core Final Build: 57.82% Win Rate (211 Games)

Ionian Boots of Lucidity
Night Harvester
Zhonya's Hourglass
Lich Bane
Morellonomicon
Void Staff

Runes: 52.83% Win Rate (106 Games)

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Sorcery
Nimbus Cloak
After casting a Summoner Spell, gain a short Move Speed increase that allows you to pass through units.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

89% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Emberknife
Refillable Potion
Stealth Ward

Core Build Path: 47.01% Win Rate (1172 Games)

Ionian Boots of Lucidity
chevron-right
Hextech Alternator
chevron-right
Blasting Wand
chevron-right
Night Harvester
chevron-right
Sheen
chevron-right
Aether Wisp
chevron-right
Blasting Wand
chevron-right
Lich Bane

Core Final Build: 57.82% Win Rate (211 Games)

Ionian Boots of Lucidity
Night Harvester
Zhonya's Hourglass
Lich Bane
Morellonomicon
Void Staff

Runes: 48.18% Win Rate (1125 Games)

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Sorcery
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

89% AP

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