Nidalee
tier-5
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

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Toughest Matchups:
Udyr
33.9%
Rengar
38.3%
Talon
42.0%
Diana
42.6%
Master Yi
44.2%
Hecarim
45.2%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Nidalee's Statistics

Playing against Nidalee

Key Insights
Triggering
's Hunt resets
R
's cooldown.
Q
and
W
grant True Sight of the hit enemy.
Q
deals up to 200% increased damage based on distance traveled.
E
heals up to 100% more HP based on the target's missing HP.
Cougar Form's
Q
deals % missing HP damage and 40% increased damage to Hunted targets.
Cougar Form's
Q
resets Nidalee's auto attack.
Cougar Form's
W
can target Hunted enemies from a higher range. Doing this or killing an enemy lowers its cooldown.
Power Spike
Scales well and has a strong early game. Has the option to play aggressively and invade the enemy jungler.
Excels at poking from a safe distance, especially before teamfights.
Synergizes well with
Night Harvester
,
Lich Bane
,
Shadowflame
,
Zhonya's Hourglass
, and
Rabadon's Deathcap
. Can opt for
Riftmaker
,
Luden's Tempest
, or
Hextech Rocketbelt
when needed.
Vulnerable
Significantly harder to play from behind.
Struggles against champions with mobility.
Needs to constantly land
Q
or she'll have significantly lower damage output.
Win Rate
46.1%
(-1.9%)
vs last patch
Pick Rate
3.0%
(-0.9%)
vs last patch
Ban Rate
0.6%
(-1.1%)
vs last patch
DMG/min
657
(-9)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Emberknife
Refillable Potion
Stealth Ward

Core Build Path: 50.18% Win Rate (558 Games)

Sorcerer's Shoes
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Hextech Alternator
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Blasting Wand
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Hextech Rocketbelt
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Stopwatch
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Seeker's Armguard
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Fiendish Codex
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Zhonya's Hourglass

Core Final Build: 52.78% Win Rate (108 Games)

Sorcerer's Shoes
Hextech Rocketbelt
Zhonya's Hourglass
Void Staff
Morellonomicon
Rabadon's Deathcap

Runes: 49.25% Win Rate (398 Games)

Domination
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Relentless Hunter
Unique takedowns grant permanent out of combat MS.
Sorcery
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

89% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Emberknife
Refillable Potion
Stealth Ward

Core Build Path: 46.38% Win Rate (1076 Games)

Sorcerer's Shoes
chevron-right
Hextech Alternator
chevron-right
Blasting Wand
chevron-right
Night Harvester
chevron-right
Stopwatch
chevron-right
Seeker's Armguard
chevron-right
Fiendish Codex
chevron-right
Zhonya's Hourglass

Core Final Build: 52.12% Win Rate (78 Games)

Sorcerer's Shoes
Night Harvester
Zhonya's Hourglass
Void Staff
Morellonomicon
Rabadon's Deathcap

Runes: 46.09% Win Rate (1124 Games)

Domination
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Sorcery
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

89% AP

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