Wukong
P
Q

Hover on skill

W

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E

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R

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Toughest Matchups:
Udyr
37.3%
Jarvan IV
37.9%
Kindred
40.5%
Lee Sin
44.4%
Elise
45.2%
Lillia
45.5%
role-jungleJungle
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11.1
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Wukong's Statistics

Playing against Wukong

Key Insights
P
's effects increase by 50% for 5 seconds whenever Wukong or his clone damage an enemy champion or monster, stacking up to 10 times.
When Wukong or his clone damage an enemy,
Q
's cooldown is reduced by 0.5 seconds.
Q
resets both Wukong's and his clone's auto attack.
W
cannot move, but will mimic any of Wukong's previous commands and deal reduced damage.
E
's bonus attack speed is also granted to Wukong's clone.
R
can be cast a second time.
Power Spike
P
naturally counters AD champions.
Well-positioned
W
's let Wukong win fights with double-
R
's.
Can deceive enemies by pretending to use
W
, then actually using
W
to escape or re-engage.
Synergizes well with
Goredrinker
,
Black Cleaver
,
Sterak's Gage
,
Ravenous Hydra
, and
Serylda's Grudge
. Can opt for
Stridebreaker
,
Prowler's Claw
,
Divine Sunderer
, or
Trinity Force
when needed.
Vulnerable
Has no way to safely escape after engaging.
W
has a cooldown of 20 seconds at rank 1. Once used, he can be punished.
Relies too much on
W
to be effective.
Win Rate
49.7%
(-1.1%)
vs last patch
Pick Rate
0.9%
(-0.3%)
vs last patch
Ban Rate
1.7%
(+0.2%)
vs last patch
DMG/min
577
(-24)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 51.22% Win Rate (820 Games)

Ironspike Whip
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Boots
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Phage
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Kindlegem
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Goredrinker
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Mercury's Treads
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Tiamat
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Vampiric Scepter
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Caulfield's Warhammer
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Ravenous Hydra

Core Final Build: 68.57% Win Rate (70 Games)

Goredrinker
Mercury's Treads
Ravenous Hydra
Sterak's Gage
Death's Dance
Chempunk Chainsword

Runes: 53.30% Win Rate (469 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Last Stand
Deal more damage to champions while you are low on health.
Domination
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

17%

76% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Emberknife
Refillable Potion
Stealth Ward

Core Build Path: 55.72% Win Rate (931 Games)

Ironspike Whip
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Boots
chevron-right
Phage
chevron-right
Kindlegem
chevron-right
Goredrinker
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Plated Steelcaps
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Tiamat
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Vampiric Scepter
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Caulfield's Warhammer
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Ravenous Hydra

Core Final Build: 52.11% Win Rate (71 Games)

Goredrinker
Plated Steelcaps
Ravenous Hydra
Sterak's Gage
Death's Dance
Chempunk Chainsword

Runes: 49.85% Win Rate (1021 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Domination
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

17%

76% AD

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