Lux
tier-4
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

Hover on skill

Toughest Matchups:
Vel'Koz
45.0%
Nami
45.4%
Zyra
46.3%
Swain
46.8%
Ashe
47.3%
Pantheon
48.0%
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Ranked Solo
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11.1
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Lux's Statistics

Playing against Lux

Key Insights
If an enemy is affected by
P
,
R
will proc and reapply it.
P
can be proc'd each time she lands an ability, adding to her total damage output.
Q
can hit up to two enemies.
E
slows enemies for 1 second after leaving the AoE and/or being damaged.
E
reveals a large AoE around it.
Power Spike
Has high poke and pick threat.
Landing a
Q
usually guarantees a kill from mid-game onwards.
E
doubles as a zoning tool to slow enemies instead of immediately detonating it.
Synergizes well with
Luden's Tempest
,
Horizon Focus
,
Zhonya's Hourglass
,
Rabadon's Deathcap
, and
Cosmic Drive
. Can opt for
Liandry's Anguish
or
Everfrost
when needed.
Vulnerable
Completely immobile, leaving her vulnerable to ganks.
Struggles in extended trades and against enemies who can quickly collapse on her.
If
Q
misses, she can't stop enemies from collapsing on her.
Win Rate
49.0%
(+0.2%)
vs last patch
Pick Rate
5.6%
(-1.4%)
vs last patch
Ban Rate
0.7%
(-0.1%)
vs last patch
DMG/min
574
(-14)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 52.03% Win Rate (9169 Games)

Boots
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Lost Chapter
chevron-right
Blasting Wand
chevron-right
Luden's Tempest
chevron-right
Sorcerer's Shoes
chevron-right
Oblivion Orb
chevron-right
Blasting Wand
chevron-right
Morellonomicon

Core Final Build: 57.63% Win Rate (583 Games)

Luden's Tempest
Sorcerer's Shoes
Zhonya's Hourglass
Morellonomicon
Void Staff
Rabadon's Deathcap

Runes: 50.40% Win Rate (3101 Games)

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Domination
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Ultimate Hunter
Unique takedowns grant permanent cooldown reduction on your Ultimate.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

91% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Health Potion
Stealth Ward
Spellthief's Edge

Core Build Path: 49.00% Win Rate (9495 Games)

Boots
chevron-right
Lost Chapter
chevron-right
Blasting Wand
chevron-right
Luden's Tempest
chevron-right
Sorcerer's Shoes
chevron-right
Oblivion Orb
chevron-right
Blasting Wand
chevron-right
Morellonomicon

Core Final Build: 57.63% Win Rate (583 Games)

Luden's Tempest
Sorcerer's Shoes
Zhonya's Hourglass
Morellonomicon
Void Staff
Rabadon's Deathcap

Runes: 47.50% Win Rate (4777 Games)

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

91% AP

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