Kha'Zix
tier-2
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

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Toughest Matchups:
Talon
39.3%
Udyr
40.7%
Karthus
41.5%
Shyvana
43.7%
Diana
44.7%
Graves
46.7%
role-jungleJungle
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Kha'Zix's Statistics

Playing against Kha'Zix

Key Insights
Kha'Zix can evolve an ability each time he ranks up
R
.
Q
and his autos gain 50 range,
W
fires three spikes and slows enemies,
E
gains range and resets on Takedowns, and
R
gains a third cast and increases the duration to 2 seconds.
If an Isolated target is hit by evolved
Q
, it refunds 45% of its cooldown.
If an Isolated target is hit by evolved
W
, the slow is increased to 90%.
W
also heals Kha'Zix if he's within the explosion's radius.
Power Spike
Excels at finding picks and isolated 1v1's.
Spikes at his evolutions at levels 6, 11, and 16.
When behind, evolving
W
for wider hits can poke better and help stop sieges.
Synergizes well with
Duskblade of Draktharr
,
Youmuu's Ghostblade
,
Axiom Arc
,
Edge of Night
,
Serylda's Grudge
, and
Ravenous Hydra
. Can opt for
Prowler's Claw
or
Eclipse
when needed.
Vulnerable
Has a deceptive playstyle that involves playing around vision and picking off enemies. If not done right, he's less effective.
Is significantly weaker when enemies aren't Isolated.
E
has a longer cooldown of 20 seconds at rank 1. Once used, he can be punished.
Win Rate
51.7%
(+1.2%)
vs last patch
Pick Rate
8.9%
(+1.0%)
vs last patch
Ban Rate
8.0%
(-1.3%)
vs last patch
DMG/min
696
(+42)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 55.52% Win Rate (969 Games)

Serrated Dirk
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Caulfield's Warhammer
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Duskblade of Draktharr
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Serrated Dirk
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Caulfield's Warhammer
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Youmuu's Ghostblade

Core Final Build: 57.81% Win Rate (320 Games)

Duskblade of Draktharr
Plated Steelcaps
Youmuu's Ghostblade
Edge of Night
Serylda's Grudge
Guardian Angel

Runes: 56.78% Win Rate (273 Games)

Inspiration
First Strike
When you initiate champion combat, deal 10% extra damage for 3 seconds and gain gold based on damage dealt.
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Future's Market
You can enter debt to buy items.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Sorcery
Absolute Focus
While above 70% health, gain extra adaptive damage.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Scaling Health
+15-90 HP, lvls 1-18
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Evolution Order

Q

E

W

Damage Breakdown

87% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Hailblade
Refillable Potion
Stealth Ward

Core Build Path: 53.68% Win Rate (2530 Games)

Serrated Dirk
chevron-right
Caulfield's Warhammer
chevron-right
Duskblade of Draktharr
chevron-right
Plated Steelcaps
chevron-right
Serrated Dirk
chevron-right
Caulfield's Warhammer
chevron-right
Youmuu's Ghostblade

Core Final Build: 57.81% Win Rate (320 Games)

Duskblade of Draktharr
Plated Steelcaps
Youmuu's Ghostblade
Edge of Night
Serylda's Grudge
Guardian Angel

Runes: 50.14% Win Rate (1813 Games)

Domination
Dark Harvest
Damaging a low health champion inflicts adaptive damage and harvests a soul from the victim.
Sudden Impact
Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Sorcery
Absolute Focus
While above 70% health, gain extra adaptive damage.
Waterwalking
Gain MS and AP or AD, adaptive in the river.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Evolution Order

Q

E

W

Damage Breakdown

87% AD

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