Kassadin
tier-2
P
Q

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W

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E

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R

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Toughest Matchups:
Qiyana
36.2%
Zed
40.5%
Diana
45.1%
Yone
46.0%
Ahri
46.0%
Yasuo
46.9%
role-midMid
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Ranked Solo
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rank-platinum+Platinum+
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11.2
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Kassadin's Statistics

Playing against Kassadin

Key Insights
Q
interrupts channeling abilities.
W
resets Kassadin's auto attack.
When used on a champion,
W
restores quintuple the mana.
Subsequent
R
casts within 15 seconds double its mana cost and increase its damage, stacking up to 4 times.
Power Spike
One of the strongest champions in the late game.
Naturally counters AP champions with
P
and
Q
.
Becomes a very safe champion when he unlocks
R
.
Synergizes well with
Luden's Tempest
,
Zhonya's Hourglass
,
Archangel's Staff
,
Lich Bane
,
Rabadon's Deathcap
, and
Demonic Embrace
. Can opt for
Everfrost
for more utility.
Vulnerable
Completely immobile from levels 1-5, leaving him vulnerable to ganks.
Has a weaker early game.
Very reliant on gold and levels.
R
's mana cost reaches up to 640 mana, making it hard to constantly use for chasing and escaping.
Win Rate
52.0%
(+1.5%)
vs last patch
Pick Rate
6.1%
(+1.0%)
vs last patch
Ban Rate
8.8%
(+2.0%)
vs last patch
DMG/min
754
(+7)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Dark Seal
Refillable Potion
Stealth Ward

Core Build Path: 53.74% Win Rate (575 Games)

Boots
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Lost Chapter
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Blasting Wand
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Everfrost
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Sorcerer's Shoes
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Needlessly Large Rod
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Archangel's Staff

Core Final Build: 55.41% Win Rate (74 Games)

Everfrost
Sorcerer's Shoes
Zhonya's Hourglass
Archangel's Staff
Lich Bane
Rabadon's Deathcap

Runes: 54.89% Win Rate (501 Games)

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Taste of Blood
Heal when you damage an enemy champion.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

W

Q

Damage Breakdown

90% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Dark Seal
Refillable Potion
Stealth Ward

Core Build Path: 52.35% Win Rate (724 Games)

Lost Chapter
chevron-right
Blasting Wand
chevron-right
Boots
chevron-right
Luden's Tempest
chevron-right
Sorcerer's Shoes
chevron-right
Needlessly Large Rod
chevron-right
Archangel's Staff

Core Final Build: 58.55% Win Rate (152 Games)

Luden's Tempest
Sorcerer's Shoes
Archangel's Staff
Zhonya's Hourglass
Lich Bane
Rabadon's Deathcap

Runes: 54.79% Win Rate (1294 Games)

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Taste of Blood
Heal when you damage an enemy champion.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Overgrowth
Gain permanent max health when minions or monsters die near you.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

90% AP

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