Karma
tier-3
P
Q

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W

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E

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R

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Recommended Build

Summoner Spells

Starting Items

Spellthief's Edge
Health Potion

Core Build Path: 50.89% Win Rate (9027 Games)

Ionian Boots of Lucidity
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Shurelya's Battlesong
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Chemtech Putrifier
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Ardent Censer
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Staff of Flowing Water
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Redemption

Core Final Build: 50.89% Win Rate (9027 Games)

Ionian Boots of Lucidity
Shurelya's Battlesong
Chemtech Putrifier
Ardent Censer
Staff of Flowing Water
Redemption

Runes

Sorcery
Arcane Comet
Damaging a champion with an ability hurls a damaging comet at their location.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Scorch
Your first damaging ability hit every 10s burns champions.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Armor
+6 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

Karma's Statistics

Kills2.3

Deaths5.5

Assists13.2

Damage11,655.2

Damage Mitigated10,896.2

Gold Earned8,153.6

Gold Earned8,153.6

Playing against Karma

Key Insights
W
grants True Sight of its target.
E
's shield lasts 2.5 seconds, but the movespeed only lasts 1.5 seconds.
R
's
W
heals both on cast and when the target is rooted, or if they die beforehand.
R
's cooldown is reduced by 5 seconds whenever Karma damages an enemy champion with an ability.
Power Spike
Has strong poke with
Q
, especially when
R
's
Q
's second part hits.
Has good gank setup with
E
's movespeed and
W
's root.
Can win teamfights with
R
's
E
's AoE shield.
Synergizes well with
Moonstone Renewer
,
Ardent Censer
,
Staff of Flowing Water
,
Redemption
,
Cosmic Drive
, and
Vigilant Wardstone
. Can opt for
Shurelya's Battlesong
,
Imperial Mandate
, or
Everfrost
when needed.
Vulnerable
Immobile, leaving her vulnerable to ganks.
Other than
W
, it's hard to peel enemies.
Needs to use
R
with the correct ability each time to stay effective. One wrong use can hurt her and her team.
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