Jayce
tier-4
P
Q

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W

Hover on skill

E

Hover on skill

R

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Toughest Matchups:
Lucian
31.0%
Renekton
34.7%
Irelia
36.3%
Sion
36.8%
Tryndamere
37.5%
Ornn
38.8%
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Ranked Solo
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11.9
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Jayce's Statistics

Playing against Jayce

Key Insights
While in Hammer Stance, Jayce gains bonus Armor and MR.
If Cannon Stance's
Q
passes through Cannon Stance's
E
, it travels faster and its AoE, damage, and range increase by 40%.
Cannon Stance's
W
resets Jayce's auto attack.
Cannon Stance's
W
's bonus attack speed persists through Stance changes.
When
R
is cast, Jayce's next auto attack is empowered. Cannon Stance's auto reduces Armor and MR, while Hammer Stance's auto deals bonus damage.
Power Spike
Excels at poking and splitpushing.
Very strong laner, and is considered to be a lane bully.
Hammer Stance's
Q
doubles as an escape tool if there are other units to target.
Synergizes well with
Eclipse
,
Youmuu's Ghostblade
,
Black Cleaver
, and
Serylda's Grudge
. Can opt for
Prowler's Claw
for better lockdown.
Vulnerable
Due to his aggressive playstyle, it can leave him exposed to being ganked and/or flanked.
Needs a lead to stay ahead, and falls off if he doesn't get one.
Once Hammer Stance's
Q
is used, Jayce has no way out of a fight.
Win Rate
49.1%
(+0.2%)
vs last patch
Pick Rate
3.9%
(-0.4%)
vs last patch
Ban Rate
1.1%
(-0.1%)
vs last patch
DMG/min
763
0
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 55.51% Win Rate (254 Games)

Serrated Dirk
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Vampiric Scepter
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Eclipse
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Mercury's Treads
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Caulfield's Warhammer
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Manamune

Core Final Build: 53.85% Win Rate (26 Games)

Eclipse
Mercury's Treads
Manamune
Serpent's Fang
Serylda's Grudge
Guardian Angel

Runes: 54.26% Win Rate (481 Games)

Sorcery
Phase Rush
Hitting an enemy champion with 3 separate attacks or abilities grants a burst of MS.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Gathering Storm
Gain increasing amounts of AD or AP, adaptive over the course of the game.
Inspiration
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
E
E
E
E
E
E

Skill Order

Q

W

E

Damage Breakdown

15%

81% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 51.84% Win Rate (1578 Games)

Serrated Dirk
chevron-right
Vampiric Scepter
chevron-right
Eclipse
chevron-right
Ionian Boots of Lucidity
chevron-right
Caulfield's Warhammer
chevron-right
Manamune

Core Final Build: 61.69% Win Rate (201 Games)

Eclipse
Ionian Boots of Lucidity
Manamune
Edge of Night
Serylda's Grudge
Guardian Angel

Runes: 48.49% Win Rate (926 Games)

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Presence of Mind
Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Last Stand
Deal more damage to champions while you are low on health.
Inspiration
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
E
E
E
E
E
E

Skill Order

Q

W

E

Damage Breakdown

15%

81% AD

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