Jayce
tier-5
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

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Toughest Matchups:
Xerath
34.8%
Vex
39.2%
Lux
39.4%
Orianna
39.7%
Zed
40.2%
Vladimir
41.0%
role-midMid
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Ranked Solo
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rank-platinum+Platinum+
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11.23
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Jayce's Statistics

Playing against Jayce

Key Insights
While in Hammer Stance, Jayce gains bonus Armor and MR.
If Cannon Stance's
Q
passes through Cannon Stance's
E
, it travels faster and its AoE, damage, and range increase by 40%.
Cannon Stance's
W
resets Jayce's auto attack.
Cannon Stance's
W
's bonus attack speed persists through Stance changes.
When
R
is cast, Jayce's next auto attack is empowered. Cannon Stance's auto reduces Armor and MR, while Hammer Stance's auto deals bonus damage.
Power Spike
Excels at poking and splitpushing.
Very strong laner, and is considered to be a lane bully.
Hammer Stance's
Q
doubles as an escape tool if there are other units to target.
Synergizes well with
Eclipse
,
Manamune
,
Youmuu's Ghostblade
,
Black Cleaver
, and
Serylda's Grudge
. Can opt for
Prowler's Claw
for better lockdown.
Vulnerable
Due to his aggressive playstyle, it can leave him exposed to being ganked and/or flanked.
Needs a lead to stay ahead, and falls off if he doesn't get one.
Once Hammer Stance's
Q
is used, Jayce has no way out of a fight.
Win Rate
47.7%
(+1.2%)
vs last patch
Pick Rate
2.2%
(+0.5%)
vs last patch
Ban Rate
2.4%
(+1.5%)
vs last patch
DMG/min
851
(+74)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 51.90% Win Rate (580 Games)

Serrated Dirk
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Vampiric Scepter
chevron-right
Eclipse
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Caulfield's Warhammer
chevron-right
Manamune

Core Final Build: 53.13% Win Rate (256 Games)

Eclipse
Ionian Boots of Lucidity
Manamune
Youmuu's Ghostblade
Serylda's Grudge
Guardian Angel

Runes: 50.00% Win Rate (78 Games)

Inspiration
First Strike
When you initiate champion combat, deal 10% extra damage for 3 seconds and gain gold based on damage dealt.
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
E
E
E
E
E
E

Skill Order

Q

W

E

Damage Breakdown

15%

79% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 48.57% Win Rate (1157 Games)

Serrated Dirk
chevron-right
Vampiric Scepter
chevron-right
Eclipse
chevron-right
Ionian Boots of Lucidity
chevron-right
Caulfield's Warhammer
chevron-right
Manamune

Core Final Build: 53.13% Win Rate (256 Games)

Eclipse
Ionian Boots of Lucidity
Manamune
Youmuu's Ghostblade
Serylda's Grudge
Guardian Angel

Runes: 49.12% Win Rate (912 Games)

Inspiration
First Strike
When you initiate champion combat, deal 10% extra damage for 3 seconds and gain gold based on damage dealt.
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Sorcery
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
E
E
E
E
E
E

Skill Order

Q

W

E

Damage Breakdown

15%

79% AD

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