Gnar
tier-3
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

Hover on skill

Toughest Matchups:
Malphite
45.6%
Pantheon
46.0%
Teemo
46.9%
Irelia
47.6%
Wukong
48.3%
Nasus
48.8%
role-topTop
arrow-dropdown
add
Add a Matchup
Ranked Solo
arrow-dropdown
rank-platinum+Platinum+
arrow-dropdown
11.1
arrow-dropdown

Gnar's Statistics

Playing against Gnar

Key Insights
When Gnar reaches max Rage, he can cast any ability to transform earlier.
Q
's cooldown is reduced dramatically if Gnar catches the boomerang or picks up the boulder.
After transforming back to Mini Gnar, he's granted
W
's bonus movespeed and can't gain Rage for 15 seconds.
Gnar bounces a second time if
E
hits a unit. If at max Rage, he will transform into Mega Gnar and still bounce a second time.
Power Spike
Can create his own CC chain as Mega Gnar.
Excels at extended trades and teamfights.
At max rank,
R
has a cooldown of 30 seconds, letting him cast it at least once every transformation.
Synergizes well with
Trinity Force
,
Black Cleaver
,
Sterak's Gage
, and
Titanic Hydra
. Can opt for
Divine Sunderer
,
Goredrinker
, or
Stridebreaker
when needed.
Vulnerable
Forcing Gnar to transform before teamfights can hurt him and his team.
His laning strength is much weaker if he can't consistently catch or pick up
Q
.
E
has a longer cooldown of 22 seconds at rank 1. Once used, he can be punished.
Win Rate
50.4%
(+1.8%)
vs last patch
Pick Rate
5.6%
(+3.2%)
vs last patch
Ban Rate
1.3%
(+0.9%)
vs last patch
DMG/min
706
(+5)
vs last patch

Highest Win % Recommended Build

Get this build for Gnar directly in your client.
Save 5 minutes of searching, setting runes, and shifting between tabs.
Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 51.75% Win Rate (2601 Games)

Phage
chevron-right
Boots
chevron-right
Sheen
chevron-right
Kindlegem
chevron-right
Divine Sunderer
chevron-right
Mercury's Treads
chevron-right
Caulfield's Warhammer
chevron-right
Kindlegem
chevron-right
Black Cleaver

Core Final Build: 56.07% Win Rate (239 Games)

Divine Sunderer
Mercury's Treads
Black Cleaver
Sterak's Gage
Force of Nature
Thornmail

Runes: 51.71% Win Rate (1841 Games)

Resolve
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Demolish
Charge up a powerful attack against a tower while near it.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Overgrowth
Gain permanent max health when minions or monsters die near you.
Precision
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

15%

83% AD

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Blade
Health Potion
Stealth Ward

Core Build Path: 50.94% Win Rate (4115 Games)

Phage
chevron-right
Boots
chevron-right
Sheen
chevron-right
Kindlegem
chevron-right
Divine Sunderer
chevron-right
Plated Steelcaps
chevron-right
Caulfield's Warhammer
chevron-right
Kindlegem
chevron-right
Black Cleaver

Core Final Build: 67.32% Win Rate (257 Games)

Divine Sunderer
Plated Steelcaps
Black Cleaver
Sterak's Gage
Force of Nature
Thornmail

Runes: 47.57% Win Rate (3292 Games)

Precision
Fleet Footwork
Attacking and moving builds Energy stacks. At 100 stacks, your next attack heals you and grants increased MS.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.
Legend: Alacrity
Takedowns on enemies grant permanent Attack Speed.
Coup de Grace
Deal more damage to low health enemy champions.
Resolve
Demolish
Charge up a powerful attack against a tower while near it.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Attack Speed
+9% Attack Speed
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

W

E

Damage Breakdown

15%

83% AD

close