Gangplank
tier-4
P
Q

Hover on skill

W

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E

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R

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Toughest Matchups:
Tryndamere
39.2%
Dr. Mundo
42.1%
Tahm Kench
43.3%
Volibear
44.0%
Gnar
44.8%
Aatrox
44.9%
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Ranked Solo
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11.23
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Gangplank's Statistics

Playing against Gangplank

Key Insights
also affects turrets, but deals 50% damage.
's cooldown is reset every time a
E
explodes.
Every 500 Silver Serpents plundered by
Q
can be spent to upgrade
R
.
On cast,
W
cleanses Gangplank of ALL crowd control.
R
reveals the affected area.
Power Spike
Scales incredibly well and has a strong laning phase.
Spikes at levels 7 and 13, as
E
decays faster at those levels.
Excels at splitpushing with
R
's global presence.
Synergizes well with
Trinity Force
,
The Collector
,
Navori Quickblades
,
Infinity Edge
, and
Lord Dominik's Regards
. Can opt for
Immortal Shieldbow
or
Divine Sunderer
when needed.
Vulnerable
Completely immobile, leaving him vulnerable to ganks.
W
has a longer cooldown of 22 seconds at rank 1. Once used, he can be punished.
R
has a very long cooldown of 180 seconds at rank 1. Once used, his global presence is gone for a while.
Win Rate
47.5%
(+0.1%)
vs last patch
Pick Rate
5.4%
(+1.5%)
vs last patch
Ban Rate
1.5%
(+0.2%)
vs last patch
DMG/min
770
(+27)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Corrupting Potion
Stealth Ward

Core Build Path: 50.07% Win Rate (749 Games)

Corrupting Potion
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Sheen
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Hearthbound Axe
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Kindlegem
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Trinity Force
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Ionian Boots of Lucidity
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Serrated Dirk
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Pickaxe
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Cloak of Agility
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The Collector

Core Final Build: 56.34% Win Rate (71 Games)

Trinity Force
Ionian Boots of Lucidity
The Collector
Mortal Reminder
Lord Dominik's Regards
Infinity Edge

Runes: 50.58% Win Rate (172 Games)

Inspiration
First Strike
When you initiate champion combat, deal 10% extra damage for 3 seconds and gain gold based on damage dealt.
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Future's Market
You can enter debt to buy items.
Time Warp Tonic
Potions and biscuits grant some restoration immediately. Gain MS while under their effects.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Overgrowth
Gain permanent max health when minions or monsters die near you.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

17%

68% AD

15%

Most Frequent Recommended Build

Summoner Spells

Starting Items

Corrupting Potion
Stealth Ward

Core Build Path: 49.03% Win Rate (1913 Games)

Corrupting Potion
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Sheen
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Caulfield's Warhammer
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Cloak of Agility
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Essence Reaver
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Ionian Boots of Lucidity
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Noonquiver
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Cloak of Agility
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Vampiric Scepter
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Immortal Shieldbow

Core Final Build: 51.92% Win Rate (287 Games)

Essence Reaver
Ionian Boots of Lucidity
Immortal Shieldbow
Infinity Edge
The Collector
Lord Dominik's Regards

Runes: 44.82% Win Rate (1381 Games)

Resolve
Grasp of the Undying
Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.
Demolish
Charge up a powerful attack against a tower while near it.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Overgrowth
Gain permanent max health when minions or monsters die near you.
Inspiration
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Time Warp Tonic
Potions and biscuits grant some restoration immediately. Gain MS while under their effects.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Armor
+5 Armor
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

17%

68% AD

15%

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