Gangplank
tier-3
P
Q

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W

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E

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R

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vs
P
Q

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W

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E

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R

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Xerath
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Recommended Build

Summoner Spells

Starting Items

Corrupting Potion

Core Build Path: 51.97% Win Rate (3885 Games)

Essence Reaver
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Plated Steelcaps
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Manamune
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The Collector
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Prowler's Claw
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Lord Dominik's Regards

Core Final Build: 51.97% Win Rate (3885 Games)

Essence Reaver
Plated Steelcaps
Manamune
The Collector
Prowler's Claw
Lord Dominik's Regards

Runes

Inspiration
First Strike
When you initiate champion combat, deal 9% extra damage for 3 seconds and gain gold based on damage dealt.
Magical Footwear
You get free boots at 12 min but you cannot buy boots before then. Each takedown you get makes your boots come 45s sooner.
Biscuit Delivery
Gain a free Biscuit every 2 min, until 6 min. Consuming or selling a Biscuit permanently increases your max mana and restores health and mana.
Cosmic Insight
+18 Summoner Spell Haste
+10 Item Haste
Domination
Taste of Blood
Heal when you damage an enemy champion.
Treasure Hunter
Unique takedowns grant additional gold the first time they are collected.
Adaptive Force
+9 Adaptive Force
Adaptive Force
+9 Adaptive Force
Scaling Health
+15-90 HP (based on level)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

Gangplank's Statistics

Kills6.2

Deaths6.3

Assists6.3

Damage24,305.5

Damage Mitigated15,971.8

Gold Earned13,682.8

Gold Earned13,682.8

Playing against Gangplank

Key Insights
also affects turrets, but deals 50% damage.
's cooldown is reset every time a
E
explodes.
Every 500 Silver Serpents plundered by
Q
can be spent to upgrade
R
.
On cast,
W
cleanses Gangplank of ALL crowd control.
R
reveals the affected area.
Power Spike
Scales incredibly well and has a strong laning phase.
Spikes at levels 7 and 13, as
E
decays faster at those levels.
Excels at splitpushing with
R
's global presence.
Synergizes well with
Prowler's Claw
,
Essence Reaver
,
The Collector
,
Navori Quickblades
,
Infinity Edge
, and
Lord Dominik's Regards
. Can opt for
Immortal Shieldbow
,
Trinity Force
, or
Divine Sunderer
when needed.
Vulnerable
Completely immobile, leaving him vulnerable to ganks.
W
has a longer cooldown of 22 seconds at rank 1. Once used, he can be punished.
R
has a very long cooldown of 180 seconds at rank 1. Once used, his global presence is gone for a while.
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