Darius
tier-1
P
Q

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W

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E

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R

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Recommended Build

Summoner Spells

Starting Items

Doran's Blade
Health Potion

Core Build Path: 52.17% Win Rate (18651 Games)

Plated Steelcaps
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Trinity Force
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Death's Dance
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Dead Man's Plate
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Maw of Malmortius
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Force of Nature

Core Final Build: 52.17% Win Rate (18651 Games)

Plated Steelcaps
Trinity Force
Death's Dance
Dead Man's Plate
Maw of Malmortius
Force of Nature

Runes

Precision
Conqueror
Gain stacks of adaptive force when attacking enemy champions. After reaching 12 stacks, heal for a portion of damage you deal to champions.
Triumph
Takedowns restore 10% of your missing health and grant an additional 20 gold.
Legend: Tenacity
Takedowns on enemies grant permanent Tenacity.
Last Stand
Deal more damage to champions while you are low on health.
Resolve
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 55s
Unflinching
Gain a small amount of tenacity that increases with missing health.
Attack Speed
+10% Attack Speed
Adaptive Force
+9 Adaptive Force
Magic Resist
+8 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

Q

E

W

Damage Breakdown

Darius's Statistics

Kills6.7

Deaths5.9

Assists4.1

Damage18,782.9

Damage Mitigated30,537.7

Gold Earned11,988.7

Gold Earned11,988.7

Playing against Darius

Key Insights
Q
's outer ring applies
, deals bonus damage, and heals for 13% missing HP per enemy champion hit, up to 3 champions hit.
W
resets Darius's auto attack.
If
R
kills its target, Darius can recast it for 20 seconds. At max rank, the cooldown is reset instead.
Power Spike
and
W
make Darius one of the strongest level 1 champions.
Can survive and outplay ganks/skirmishes with
Q
's heal.
Can animation cancel
W
's with other abilities to speed up his damage output.
Has a strong level 2/3 with
W
and
Q
. At level 6, he can 100-0 with
R
.
Synergizes well with
Trinity Force
,
Black Cleaver
,
Sterak's Gage
,
Dead Man's Plate
,
Spirit Visage
, and
Titanic Hydra
. Can opt for
Stridebreaker
,
Goredrinker
, or
Divine Sunderer
when needed.
Vulnerable
Completely immobile, leaving him vulnerable to ganks.
Needs a lead to stay ahead, and falls off if he doesn't get one.
Can be kited very easily by mobile champions or ones who outrange him.
Not effective in teamfights without
and takes too long to stack it.
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