Anivia
tier-1
P
Q

Hover on skill

W

Hover on skill

E

Hover on skill

R

Hover on skill

Toughest Matchups:
Diana
47.0%
Pantheon
48.2%
Fizz
48.6%
Zed
48.7%
Xerath
49.1%
Sylas
49.3%
role-midMid
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Ranked Solo
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rank-platinum+Platinum+
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11.1
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Anivia's Statistics

Playing against Anivia

Key Insights
Q
deals its damage and Chills enemies as it passes through them and when reactivated.
W
also interrupts channeling abilities.
E
deals double damage if the target has been recently hit by
Q
or damaged by a fully formed
R
.
R
deals an extra tick of damage when Anivia recasts it.
Power Spike
Has a strong level 2/3 with
Q
and
E
for short trades.
First spikes at level 6 with
R
, greatly increasing her lane presence.
Can stall out games with
R
's waveclear.
Can zone enemies off areas or trap them with
W
/
R
, forcing them to take damage or use escape tools.
Synergizes well with
Liandry's Anguish
,
Archangel's Staff
,
Zhonya's Hourglass
,
Cosmic Drive
, and
Demonic Embrace
. Can opt for
Luden's Tempest
,
Everfrost
, or
Riftmaker
when needed.
Vulnerable
Completely immobile, leaving her vulnerable to ganks.
Has a weaker early game, and most champions can push her into her turret.
Relies far too much on mana.
When
P
procs, Anivia's Armor and MR are reduced for the duration through levels 1-11.
Win Rate
53.0%
(0.0%)
vs last patch
Pick Rate
7.9%
(-2.3%)
vs last patch
Ban Rate
17.7%
(-0.2%)
vs last patch
DMG/min
688
(-24)
vs last patch

Highest Win % Recommended Build

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Summoner Spells

Starting Items

Doran's Ring
Health Potion
Stealth Ward

Core Build Path: 55.93% Win Rate (3025 Games)

Lost Chapter
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Boots
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Blasting Wand
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Luden's Tempest
chevron-right
Sorcerer's Shoes
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Needlessly Large Rod
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Archangel's Staff

Core Final Build: 57.90% Win Rate (563 Games)

Luden's Tempest
Sorcerer's Shoes
Archangel's Staff
Zhonya's Hourglass
Morellonomicon
Rabadon's Deathcap

Runes: 56.21% Win Rate (1829 Games)

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Taste of Blood
Heal when you damage an enemy champion.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Precision
Presence of Mind
Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.
Coup de Grace
Deal more damage to low health enemy champions.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Scaling Health
+15-90 HP, lvls 1-18
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

90% AP

Most Frequent Recommended Build

Summoner Spells

Starting Items

Doran's Ring
Health Potion
Stealth Ward

Core Build Path: 53.82% Win Rate (12906 Games)

Lost Chapter
chevron-right
Boots
chevron-right
Fiendish Codex
chevron-right
Liandry's Anguish
chevron-right
Sorcerer's Shoes
chevron-right
Needlessly Large Rod
chevron-right
Archangel's Staff

Core Final Build: 58.03% Win Rate (2247 Games)

Liandry's Anguish
Sorcerer's Shoes
Archangel's Staff
Zhonya's Hourglass
Morellonomicon
Rabadon's Deathcap

Runes: 53.97% Win Rate (9074 Games)

Domination
Electrocute
Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.
Cheap Shot
Deal bonus true damage to enemy champions with impaired movement or actions.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.
Ravenous Hunter
Unique takedowns grant permanent Omnivamp.
Precision
Presence of Mind
Increase your mana or energy regeneration when damaging an enemy champion. Takedowns restore mana or energy.
Coup de Grace
Deal more damage to low health enemy champions.
Adaptive Force
+6 AD or +10 AP
Adaptive Force
+6 AD or +10 AP
Magic Resist
+6 MR
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R

Skill Order

E

Q

W

Damage Breakdown

90% AP

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