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Ziggs

  • Ziggs's Probuilds: Probuilds.net
  • Middle

    74.40% Role Rate 8778 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 52.56% 18 / 46 3
Play Rate 2.14% 26 / 46 0
Ban Rate 0.03% 44 / 46 0
Playerbase Average Games Played 5.10 39 / 46 1
Gold Earned 11852 13 / 46 3
Kills 6.00 31 / 46 2
Deaths 5.81 14 / 46 1
Assists 7.66 17 / 46 0
Damage Dealt 23858 5 / 46 0
Damage Taken 16338 42 / 46 1
Minions Killed 176.69 9 / 46 1
Overall Placement 12 / 46 3

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.34% Win Rate 5355 Games
56.88% Win Rate 276 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.89% Win Rate | 3193 Games

Highest Win % Summoners

54.20% Win Rate | 1631 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.58% Win Rate | 4226 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
88.64% Win Rate | 88 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

78.57% Win Rate | 28 Games

Most Frequent Completed Build

> > > > >
46.47% Win Rate | 1616 Games

Highest Win % Completed Build

> > > > >
46.47% Win Rate | 1616 Games

Most Frequent Starters

52.56% Win Rate | 6300 Games

Highest Win % Starters

61.19% Win Rate | 67 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

52.77% Win Rate | 847 Games
Display matchups with at least games.

Middle Champions that Counter Ziggs

Middle Champions that Ziggs Counters

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