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Xerath

  • Xerath's Probuilds: Probuilds.net
  • Middle

    69.45% Role Rate 73690 Analyzed This Patch
  • Support

    21.37% Role Rate 22681 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 52.42% 11 / 46 6
Play Rate 4.95% 11 / 46 2
Ban Rate 0.56% 15 / 46 6
Playerbase Average Games Played 5.41 35 / 46 2
Gold Earned 11696 16 / 46 0
Kills 6.06 23 / 46 3
Deaths 4.73 5 / 46 1
Assists 8.25 9 / 46 0
Damage Dealt 24284 3 / 46 1
Damage Taken 14514 45 / 46 2
Minions Killed 179.26 17 / 46 0
Overall Placement 3 / 46 1

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.60% Win Rate 34820 Games
53.80% Win Rate 29115 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

53.51% Win Rate | 26950 Games

Highest Win % Summoners

53.51% Win Rate | 26950 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
52.80% Win Rate | 45363 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
83.62% Win Rate | 574 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Precision

+15 Attack Damage or +25 Ability Power, Adaptive

Triumph

Takedowns restore 15% of your missing health and grant an additional 25 gold.

Coup de Grace

Deal more damage to low health enemy champions.

60.74% Win Rate | 135 Games

Most Frequent Completed Build

> > > > >
45.16% Win Rate | 12518 Games

Highest Win % Completed Build

> > > > >
53.33% Win Rate | 450 Games

Most Frequent Starters

52.56% Win Rate | 47140 Games

Highest Win % Starters

59.59% Win Rate | 193 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Magical Footwear

You get free boots at 10 min but you cannot buy boots before then. Each takedown you get makes your boots come 30s sooner.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

52.82% Win Rate | 4900 Games
Display matchups with at least games.

Middle Champions that Counter Xerath

Middle Champions that Xerath Counters

Recent Xerath Threads on Reddit

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