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Vi

  • Vi's Probuilds: Probuilds.net
  • Jungle

    89.57% Role Rate 36411 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.02% 13 / 48 19
Play Rate 3.94% 11 / 48 11
Ban Rate 0.16% 30 / 48 12
Playerbase Average Games Played 4.95 33 / 48 1
Gold Earned 11473 23 / 48 1
Kills 6.70 23 / 48 1
Deaths 6.07 40 / 48 3
Assists 7.29 25 / 48 1
Damage Dealt 14790 30 / 48 0
Damage Taken 25068 37 / 48 1
Minions Killed 41.13 33 / 48 0
Overall Placement 23 / 48 17

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

49.99% Win Rate 21501 Games
52.99% Win Rate 13725 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.00% Win Rate | 35901 Games

Highest Win % Summoners

56.41% Win Rate | 156 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.70% Win Rate | 12035 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
59.47% Win Rate | 338 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Zombie Ward

After killing a ward, a friendly Zombie Ward is raised in its place. When your wards expire, they also reanimate as Zombie Wards.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

Resolve

+11 Attack Damage or +18 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Chrysalis

Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

58.18% Win Rate | 165 Games

Most Frequent Completed Build

> > > > >
40.43% Win Rate | 4356 Games

Highest Win % Completed Build

> > > > >
51.40% Win Rate | 1039 Games

Most Frequent Starters

51.53% Win Rate | 26319 Games

Highest Win % Starters

52.32% Win Rate | 1487 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

Precision

9% attack speed, 9 ability power or 5 attack damage

Triumph

Takedowns restore 15% of your missing health and grant an additional 25 gold.

Coup de Grace

Deal more damage to low health enemy champions.

51.24% Win Rate | 4217 Games
Display matchups with at least games.

Jungle Champions that Counter Vi

Jungle Champions that Vi Counters

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