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Sion

  • Sion's Probuilds: Probuilds.net
  • Top

    58.63% Role Rate 30489 Analyzed This Patch
  • Support

    16.54% Role Rate 8603 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 53.40% 1 / 38 4
Play Rate 0.93% 24 / 38 1
Ban Rate 0.51% 12 / 38 3
Playerbase Average Games Played 9.80 7 / 38 8
Gold Earned 7770 32 / 38 4
Kills 2.62 16 / 38 7
Deaths 4.58 7 / 38 11
Assists 7.75 26 / 38 0
Damage Dealt 10051 19 / 38 0
Damage Taken 19380 9 / 38 2
Minions Killed 84.10 2 / 38 0
Overall Placement 12 / 38 2

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

52.22% Win Rate 4146 Games
66.79% Win Rate 280 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

49.57% Win Rate | 3621 Games

Highest Win % Summoners

59.06% Win Rate | 3495 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
56.49% Win Rate | 1480 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
56.49% Win Rate | 1480 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Resolve

+15 Attack Damage or +25 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Chrysalis

Start the game with an extra 60 health. At 4 takedowns, consume that health to gain an adaptive bonus of 9 Attack Damage or 15 Ability Power.

58.90% Win Rate | 365 Games

Most Frequent Completed Build

> > > > >
42.50% Win Rate | 680 Games

Highest Win % Completed Build

> > > > >
57.66% Win Rate | 333 Games

Most Frequent Starters

50.03% Win Rate | 1699 Games

Highest Win % Starters

59.54% Win Rate | 1488 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Resolve

+15 Attack Damage or +25 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Second Wind

After taking damage from an enemy champion heal back some of your missing health over time.

52.32% Win Rate | 755 Games
Display matchups with at least games.

Support Champions that Counter Sion

Support Champions that Sion Counters

ADC Champions that Counter Sion

ADC Champions that Sion Counters

ADC Champions that Synergize poorly with Sion

ADC Champions that Synergize well with Sion

Recent Sion Threads on Reddit

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