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Ornn

  • Ornn's Probuilds: Probuilds.net
  • Top

    71.33% Role Rate 19914 Analyzed This Patch
  • Support

    11.58% Role Rate 3232 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.13% 23 / 38 21
Play Rate 0.35% 33 / 38 5
Ban Rate 0.19% 19 / 38 4
Playerbase Average Games Played 1.64 38 / 38 10
Gold Earned 6944 38 / 38 7
Kills 2.28 24 / 38 8
Deaths 4.06 2 / 38 9
Assists 6.17 35 / 38 2
Damage Dealt 8726 25 / 38 3
Damage Taken 14858 22 / 38 5
Minions Killed 86.42 1 / 38 0
Overall Placement 35 / 38 10

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

49.13% Win Rate 2117 Games
61.83% Win Rate 131 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

52.30% Win Rate | 1912 Games

Highest Win % Summoners

52.30% Win Rate | 1912 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.44% Win Rate | 1600 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
54.66% Win Rate | 161 Games

Highest Win % Runes


Resolve

Durability and crowd control

Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Second Wind

After taking damage from an enemy champion heal back some of your missing health over time.

Revitalize

Heals and shields are 5% stronger and increased by an additional 10% on low health targets.

Sorcery

+130 Health

The Ultimate Hat

Your ultimate's cooldown is reduced. Each time you cast your ultimate, its cooldown is further reduced.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

46.79% Win Rate | 156 Games

Most Frequent Completed Build

> > > > >
19.37% Win Rate | 284 Games

Highest Win % Completed Build

> > > > >
19.62% Win Rate | 265 Games

Most Frequent Starters

51.47% Win Rate | 917 Games

Highest Win % Starters

51.55% Win Rate | 388 Games

Most Frequent Runes


Resolve

Durability and crowd control

Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Second Wind

After taking damage from an enemy champion heal back some of your missing health over time.

Revitalize

Heals and shields are 5% stronger and increased by an additional 10% on low health targets.

Sorcery

+130 Health

The Ultimate Hat

Your ultimate's cooldown is reduced. Each time you cast your ultimate, its cooldown is further reduced.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

46.79% Win Rate | 156 Games
Display matchups with at least games.

Support Champions that Counter Ornn

Support Champions that Ornn Counters

ADC Champions that Counter Ornn

ADC Champions that Ornn Counters

ADC Champions that Synergize poorly with Ornn

ADC Champions that Synergize well with Ornn

Recent Ornn Threads on Reddit

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