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Malphite

  • Malphite's Probuilds: Probuilds.net
  • Top

    60.46% Role Rate 15190 Analyzed This Patch
  • Support

    16.56% Role Rate 4160 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.61% 5 / 48 1
Play Rate 3.18% 10 / 48 1
Ban Rate 0.25% 22 / 48 0
Playerbase Average Games Played 4.25 40 / 48 2
Gold Earned 11015 40 / 48 0
Kills 4.62 37 / 48 3
Deaths 4.79 2 / 48 1
Assists 8.13 8 / 48 2
Damage Dealt 17571 34 / 48 0
Damage Taken 21480 42 / 48 2
Minions Killed 173.83 36 / 48 0
Overall Placement 15 / 48 7

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.30% Win Rate 11581 Games
54.41% Win Rate 1577 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

51.63% Win Rate | 14442 Games

Highest Win % Summoners

51.63% Win Rate | 14442 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.44% Win Rate | 2055 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
56.92% Win Rate | 130 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Celerity

Gain 4% extra MS. Gain extra AP or AD, adaptive based on your bonus MS.

Scorch

Your first ability hit every 20s burns champions.

Resolve

+15 Attack Damage or +25 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Second Wind

After taking damage from an enemy champion heal back some of your missing health over time.

57.47% Win Rate | 174 Games

Most Frequent Completed Build

> > > > >
39.15% Win Rate | 1065 Games

Highest Win % Completed Build

> > > > >
48.51% Win Rate | 101 Games

Most Frequent Starters

51.00% Win Rate | 4861 Games

Highest Win % Starters

54.71% Win Rate | 170 Games

Most Frequent Runes


Resolve

Durability and crowd control

Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Conditioning

After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.

Overgrowth

Gain additional permanent max health when minions or monsters die near you.

Sorcery

+130 Health

The Ultimate Hat

Your ultimate's cooldown is reduced. Each time you cast your ultimate, its cooldown is further reduced.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

51.70% Win Rate | 1412 Games
Display matchups with at least games.

Top Champions that Counter Malphite

Top Champions that Malphite Counters

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