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Malphite

  • Malphite's Probuilds: Probuilds.net
  • Top

    60.68% Role Rate 29816 Analyzed This Patch
  • Support

    15.92% Role Rate 7821 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.81% 21 / 38 11
Play Rate 0.85% 26 / 38 0
Ban Rate 0.25% 18 / 38 2
Playerbase Average Games Played 6.72 20 / 38 9
Gold Earned 7794 31 / 38 1
Kills 3.21 14 / 38 6
Deaths 4.57 6 / 38 11
Assists 7.02 30 / 38 1
Damage Dealt 11073 18 / 38 0
Damage Taken 14226 25 / 38 6
Minions Killed 68.52 11 / 38 3
Overall Placement 26 / 38 9

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

48.97% Win Rate 4207 Games
58.07% Win Rate 353 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.07% Win Rate | 3580 Games

Highest Win % Summoners

54.72% Win Rate | 2946 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.00% Win Rate | 1472 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
56.64% Win Rate | 226 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Resolve

+15 Attack Damage or +25 Ability Power, Adaptive

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Second Wind

After taking damage from an enemy champion heal back some of your missing health over time.

59.29% Win Rate | 140 Games

Most Frequent Completed Build

> > > > >
43.37% Win Rate | 837 Games

Highest Win % Completed Build

> > > > >
59.33% Win Rate | 359 Games

Most Frequent Starters

52.48% Win Rate | 987 Games

Highest Win % Starters

56.97% Win Rate | 811 Games

Most Frequent Runes


Resolve

Durability and crowd control

Grasp of the Undying

Every 4s your next attack on a champion deals bonus magic damage, heals you, and permanently increases your health.

Bone Plating

After taking damage from an enemy champion, the next three spells or attacks you receive from enemy deal 20-50 less damage.

Duration: 5 seconds
Cooldown: 45 seconds

Conditioning

After 10 min gain +8 Armor and +8 Magic Resist and increase your Armor and Magic Resist by 5%.

Overgrowth

Gain additional permanent max health when minions or monsters die near you.

Sorcery

+130 Health

The Ultimate Hat

Your ultimate's cooldown is reduced. Each time you cast your ultimate, its cooldown is further reduced.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

51.76% Win Rate | 313 Games
Display matchups with at least games.

Support Champions that Counter Malphite

Support Champions that Malphite Counters

ADC Champions that Counter Malphite

ADC Champions that Malphite Counters

ADC Champions that Synergize poorly with Malphite

ADC Champions that Synergize well with Malphite

Recent Malphite Threads on Reddit

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