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Karma

  • Karma's Probuilds: Probuilds.net
  • Support

    74.85% Role Rate 135343 Analyzed This Patch
  • Middle

    13.53% Role Rate 24468 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 49.08% 21 / 33 8
Play Rate 7.82% 11 / 33 4
Ban Rate 0.26% 15 / 33 11
Playerbase Average Games Played 6.98 17 / 33 3
Gold Earned 9788 17 / 33 2
Kills 2.84 19 / 33 1
Deaths 5.80 13 / 33 1
Assists 13.31 15 / 33 0
Damage Dealt 13002 15 / 33 1
Damage Taken 15987 27 / 33 2
Minions Killed 28.39 25 / 33 4
Overall Placement 16 / 33 10

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

51.97% Win Rate 84943 Games
51.97% Win Rate 84943 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

48.19% Win Rate | 64814 Games

Highest Win % Summoners

50.03% Win Rate | 10616 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
49.13% Win Rate | 53557 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
53.07% Win Rate | 228 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Summon Aery

Your attacks and abilities send Aery to a target, damaging enemies or shielding allies.

The Ultimate Hat

Your ultimate's cooldown is reduced. Each time you cast your ultimate, its cooldown is further reduced.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Zombie Ward

After killing a ward, a friendly Zombie Ward is raised in its place. When your wards expire, they also reanimate as Zombie Wards.

Ingenious Hunter

Unique takedowns grant permanent Active Item CDR (includes Trinkets).

72.00% Win Rate | 25 Games

Most Frequent Completed Build

> > > > >
35.44% Win Rate | 4405 Games

Highest Win % Completed Build

> > > > >
57.50% Win Rate | 80 Games

Most Frequent Starters

49.93% Win Rate | 67688 Games

Highest Win % Starters

53.85% Win Rate | 26 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

44.82% Win Rate | 6361 Games
Display matchups with at least games.

Support Champions that Counter Karma

Support Champions that Karma Counters

ADC Champions that Counter Karma

ADC Champions that Karma Counters

ADC Champions that Synergize poorly with Karma

ADC Champions that Synergize well with Karma

Recent Karma Threads on Reddit

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