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Jayce

  • Jayce's Probuilds: Probuilds.net
  • Top

    71.21% Role Rate 59095 Analyzed This Patch
  • Middle

    23.17% Role Rate 19228 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 52.56% 11 / 45 8
Play Rate 1.83% 30 / 45 1
Ban Rate 1.30% 7 / 45 2
Playerbase Average Games Played 9.53 7 / 45 1
Gold Earned 12244 6 / 45 0
Kills 8.09 6 / 45 1
Deaths 5.67 16 / 45 1
Assists 6.35 27 / 45 2
Damage Dealt 22571 10 / 45 1
Damage Taken 20289 25 / 45 0
Minions Killed 173.53 19 / 45 2
Overall Placement 7 / 45 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

52.39% Win Rate 10576 Games
55.23% Win Rate 2207 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

53.22% Win Rate | 14101 Games

Highest Win % Summoners

55.46% Win Rate | 339 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
E
E
E
E
E
E
53.63% Win Rate | 5657 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
Q
W
W
W
W
W
W
E
E
E
E
E
E
79.89% Win Rate | 184 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

62.15% Win Rate | 177 Games

Most Frequent Completed Build

> > > > >
45.18% Win Rate | 1390 Games

Highest Win % Completed Build

> > > > >
45.97% Win Rate | 596 Games

Most Frequent Starters

52.70% Win Rate | 10594 Games

Highest Win % Starters

57.58% Win Rate | 165 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Precision

+11 Attack Damage or +18 Ability Power, Adaptive

Triumph

Takedowns restore 15% of your missing health and grant an additional 25 gold.

Coup de Grace

Deal more damage to low health enemy champions.

53.92% Win Rate | 1925 Games
Display matchups with at least games.

Middle Champions that Counter Jayce

Middle Champions that Jayce Counters

Recent Jayce Threads on Reddit

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