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Diana

  • Diana's Probuilds: Probuilds.net
  • Middle

    67.55% Role Rate 30426 Analyzed This Patch
  • Jungle

    23.55% Role Rate 10610 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 51.45% 20 / 46 3
Play Rate 2.35% 23 / 46 1
Ban Rate 0.23% 17 / 46 1
Playerbase Average Games Played 5.21 37 / 46 2
Gold Earned 11789 15 / 46 0
Kills 7.75 6 / 46 0
Deaths 6.30 41 / 46 1
Assists 5.73 40 / 46 2
Damage Dealt 20431 21 / 46 1
Damage Taken 19964 22 / 46 0
Minions Killed 162.68 34 / 46 0
Overall Placement 30 / 46 2

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

50.70% Win Rate 21467 Games
54.76% Win Rate 3636 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.75% Win Rate | 15170 Games

Highest Win % Summoners

52.51% Win Rate | 13283 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.01% Win Rate | 10327 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
82.93% Win Rate | 246 Games

Highest Win % Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Zombie Ward

After killing a ward, a friendly Zombie Ward is raised in its place. When your wards expire, they also reanimate as Zombie Wards.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Sorcery

+11 Attack Damage or +18 Ability Power, Adaptive

Nullifying Orb

Gain a magic damage shield when taken to low health by magic damage.

Scorch

Your first ability hit every 20s burns champions.

64.17% Win Rate | 120 Games

Most Frequent Completed Build

> > > > >
37.74% Win Rate | 1831 Games

Highest Win % Completed Build

> > > > >
50.18% Win Rate | 273 Games

Most Frequent Starters

51.94% Win Rate | 19175 Games

Highest Win % Starters

54.85% Win Rate | 268 Games

Most Frequent Runes


Domination

Burst damage and target access

Electrocute

Hitting a champion with 3 separate attacks or abilities in 3s deals bonus adaptive damage.

Sudden Impact

Gain a burst of Lethality and Magic Penetration after using a dash, leap, blink, teleport, or when leaving stealth.

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Ravenous Hunter

Unique takedowns grant permanent healing from ability damage.

Precision

+11 Attack Damage or +18 Ability Power, Adaptive

Triumph

Takedowns restore 15% of your missing health and grant an additional 25 gold.

Coup de Grace

Deal more damage to low health enemy champions.

52.44% Win Rate | 1926 Games
Display matchups with at least games.

Middle Champions that Counter Diana

Middle Champions that Diana Counters

Recent Diana Threads on Reddit

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