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Brand

  • Brand's Probuilds: Probuilds.net
  • Support

    69.73% Role Rate 32691 Analyzed This Patch
  • Middle

    19.65% Role Rate 9212 Analyzed This Patch

Statistics

Type Average Role Placement Placement Change this patch
Win Rate 50.33% 19 / 44 2
Play Rate 1.00% 34 / 44 0
Ban Rate 0.88% 9 / 44 1
Playerbase Average Games Played 7.23 15 / 44 0
Gold Earned 11545 35 / 44 2
Kills 7.09 16 / 44 0
Deaths 6.67 38 / 44 0
Assists 7.77 16 / 44 0
Damage Dealt 25407 2 / 44 2
Damage Taken 19738 26 / 44 0
Minions Killed 158.74 42 / 44 0
Overall Placement 26 / 44 0

Overall Champion Matrix

Win Rate % By Patch

Play Rate % By Patch

Damage Composition

  • Physical
  • Magic
  • True

Trinket Stats

49.91% Win Rate 6370 Games
53.37% Win Rate 624 Games

Win Rate % by Game Length

Win Rate % by Games Played (Current Season Ranked Experience)

Playerbase Experience Distribution

Current Season Ranked Games

Most Frequent Summoners

50.47% Win Rate | 6327 Games

Highest Win % Summoners

52.99% Win Rate | 117 Games

Most Frequent Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
50.39% Win Rate | 3364 Games

Highest Win % Skill Order

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
Q
Q
Q
Q
W
W
W
W
W
E
E
E
E
E
R
R
R
51.99% Win Rate | 729 Games

Highest Win % Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Scorch

Your first ability hit every 20s burns champions.

Inspiration

+15 Attack Damage or +25 Ability Power, Adaptive

Perfect Timing

Gain a free Stopwatch. Stopwatch has a one time use Stasis effect.

Cosmic Insight

+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR

53.85% Win Rate | 52 Games

Most Frequent Completed Build

> > > > >
40.13% Win Rate | 633 Games

Highest Win % Completed Build

> > > > >
49.44% Win Rate | 178 Games

Most Frequent Starters

50.83% Win Rate | 6144 Games

Highest Win % Starters

50.83% Win Rate | 6144 Games

Most Frequent Runes


Sorcery

Empowered abilities and resource manipulation

Arcane Comet

Damaging a champion with an ability hurls a damaging comet at their location, or, if Arcane Comet is on cooldown, reduces its remaining cooldown.

Manaflow Band

Periodically your next ability used has its mana or energy cost refunded and restores some of your missing mana or energy.

Transcendence

Gain 10% CDR when you reach level 10. Excess CDR becomes AP or AD, adaptive.

Gathering Storm

Gain increasing amounts of AD or AP, adaptive over the course of the game.

Domination

+15 Attack Damage or +25 Ability Power, Adaptive

Eyeball Collection

Collect eyeballs for champion and ward takedowns. Gain permanent AD or AP, adaptive for each eyeball plus bonus upon collection completion.

Relentless Hunter

Unique champion takedowns grant permanent out of combat MS.

47.85% Win Rate | 466 Games
Display matchups with at least games.

Middle Champions that Counter Brand

Middle Champions that Brand Counters

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